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        • Execution Engines
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      • CS 294 (Distributed System)
        • Week 1 - Global State and Clocks
          • Distributed Snapshots: Determining Global States of Distributed Systems
          • Time, Clocks, and the Ordering of Events in a Distributed System
        • Weak 5 - Weak Consistency
          • Dynamo: Amazon's Highly Available Key-value Store
          • Replicating Data Consistency Explained Through Baseball
          • Managing update conflicts in Bayou, a weakly connected replicated storage system
      • CS 268 (Adv Network)
        • Intro
        • Internet Architecture
          • Towards an Active Network Architecture
          • The Design Philosophy of the DARPA Internet Protocols
        • Beyond best-effort/Unicast
          • Core Based Trees (CBT)
          • Multicast Routing in Internetworks and Extended LANs
        • Congestion Control
        • SDN
          • ONIX: A Distributed Control Platform for Large-scale Production Networks
          • B4: Experience with a Globally-Deployed Software Defined WAN
          • How SDN will shape networking
          • The Future of Networking, and the Past of Protocols
        • Datacenter Networking
          • Fat tree
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          • The Case for Separating Routing from Routers
        • Programmable Network
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        • Datacenter Congestion Control
          • Swift
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        • WAN CC
          • Starvation (Sigcomm 22)
        • P2P
          • Design and Evaluation of IPFS: A Storage Layer for the Decentralized Web
          • The Impact of DHT Routing Geometry on Resilience and Proximity
        • Net SW
          • mTCP
          • The Click modular router
        • NFV
          • Performance Interfaces for Network Functions
          • Making Middleboxes Someone Else's Problem: Network Processing as a Cloud Service
        • Ethics
          • On the morals of network research and beyond
          • The collateral damage of internet censorship by DNS injection
          • Encore: Lightweight Measurement of Web Censorship with Cross-Origin Requests
        • Low Latency
          • Aquila: A unified, low-latency fabric for datacenter networks
          • cISP: A Speed-of-Light Internet Service Provider
        • Disaggregation
          • Network Requirements for Resource Disaggregation
        • Tenant Networking
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        • Verification
          • A General Approach to Network Configuration Verification
          • Header Space Analysis: Static Checking for Networks
        • ML
          • SwitchML
          • Fast Distributed Deep Learning over RDMA
      • Computer Networking: A Top-Down Approach
        • Chapter 1. Computer Network and the Internet
          • 1.1 What Is the Internet?
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          • 1.3 The Network Core
        • Stanford CS144
          • Chapter 1
            • 1.1 A Day in the Life of an Application
            • 1.2 The 4-Layer Internet Model
            • 1.3 The IP Service Model
            • 1.4 A Day in the Life of a Packet
            • 1.6 Layering Principle
            • 1.7 Encapsulation Principle
            • 1.8 Memory layout and Endianness
            • 1.9 IPv4 Addresses
            • 1.10 Longest Prefix Match
            • 1.11 Address Resolution Protocol (ARP)
            • 1.12 The Internet and IP Recap
      • Reading list
        • Elastic hyperparameter tuning on the cloud
        • Rethinking Networking Abstractions for Cloud Tenants
        • Democratizing Cellular Access with AnyCell
        • Dagger: Efficient and Fast RPCs in Cloud Microservices in Near-Memory Reconfigurable NICs
        • Sage: Practical & Scalable ML-Driven Performance Debugging in Microservices
        • Faster and Cheaper Serverless Computing on Harvested Resources
        • Network-accelerated Distributed Machine Learning for Multi-Tenant Settings
        • User-Defined Cloud
        • LegoOS: A Disseminated Distributed OS for Hardware Resource Disaggregation
        • Beyond Jain's Fairness Index: Setting the Bar For The Deployment of Congestion Control Algorithms
        • IncBricks: Toward In-Network Computation with an In-Network Cache
  • Persistence
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      • Hardware
        • Enhancing Lifetime and Security of PCM-Based Main Memory with Start-Gap Wear Leveling
        • An Empirical Guide to the Behavior and Use of Scalable Persistent Memory
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          • TACK: Improving Wireless Transport Performance by Taming Acknowledgements
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          • Hyperbolic Caching: Flexible Caching for Web Applications
          • Learning Cache Replacement with CACHEUS
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        • Unicorn: A System for Searching the Social Graph
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          • ZeRO-Infinity: Breaking the GPU Memory Wall for Extreme Scale Deep Learning
          • KungFu: Making Training inDistributed Machine Learning Adaptive
        • Disk ANN
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        • TAOBench: An End-to-End Benchmark for Social Network Workloads
      • PS2
      • Sky Seminar Series
        • Spring 23
          • Next-Generation Optical Networks for Emerging ML Workloads
      • Reading List
        • Confluo: Distributed Monitoring and Diagnosis Stack for High-speed Networks
        • Rearchitecting Linux Storage Stack for µs Latency and High Throughput
        • eBPF: rethinking the linux kernel
        • BPF for Storage: An Exokernel-Inspired Approach
        • High Velocity Kernel File Systems with Bento
        • Incremental Path Towards a Safe OS Kernel
        • Toward Reconfigurable Kernel Datapaths with Learned Optimizations
        • A Vision for Runtime Programmable Networks
        • The Demikernel and the future of kernal-bypass systems
        • Floem: A programming system for NIC-accelerated network applications
        • High Performance Data Center Operating Systems
        • Leveraging Service Meshes as a New Network Layer
        • Automatically Discovering Machine Learning Optimizations
        • Beyond Data and Model Parallelism for Deep Neural Networks
        • IOS: Inter-Operator Scheduler for CNN Acceleration
        • Building An Elastic Query Engine on Disaggregated Storage
        • Sundial: Fault-tolerant Clock Synchronization for Datacenters
        • MIND: In-Network Memory Management for Disaggregated Data Centers
        • Understanding host network stack overheads
        • From Laptop to Lambda: Outsourcing Everyday Jobs to Thousands of Transient Functional Containers
        • Redesigning Storage Systems for Future Workloads Hardware and Performance Requirements
        • Are Machine Learning Cloud APIs Used Correctly?
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          • ML & Networking
            • Video Streaming
              • Overview
              • Reducto: On-Camera Filtering for Resource Efficient Real-Time Video Analytics
              • Learning in situ: a randomized experiment in video streaming
              • SENSEI: Aligning Video Streaming Quality with Dynamic User Sensitivity
              • Neural Adaptive Video Streaming with Pensieve
              • Server-Driven Video Streaming for Deep Learning Inference
            • Congestion Control
              • ABC: A Simple Explicit Congestion Controller for Wireless Networks
              • TCP Congestion Control: A Systems Approach
                • Chapter 1: Introduction
              • A Deep Reinforcement Learning Perspective on Internet Congestion Control
              • Pantheon: the training ground for Internet congestion-control research
            • Other
              • On the Use of ML for Blackbox System Performance Prediction
              • Marauder: Synergized Caching and Prefetching for Low-Risk Mobile App Acceleration
              • Horcrux: Automatic JavaScript Parallelism for Resource-Efficient Web Computation
              • Snicket: Query-Driven Distributed Tracing
            • Workshop
          • Homa: A Receiver-Driven Low-Latency Transport Protocol Using Network Priorities
        • DB reading group
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          • Hash maps overview
          • Dark Silicon and the End of Multicore Scaling
        • WISR
          • pFabric: Minimal Near-Optimal Datacenter Transport
          • Scaling Distributed Machine Learning within-Network Aggregation
          • WCMP: Weighted Cost Multipathing for Improved Fairness in Data Centers
          • Data center TCP (DCTCP)
      • Wisconsin Seminar
        • Enabling Hyperscale Web Services
        • The Lottery Ticket Hypothesis
        • External Merge Sort for Top-K Queries: Eager input filtering guided by histograms
      • Stanford MLSys Seminar
        • Episode 17
        • Episode 18
  • Cloud Computing
    • Index
      • Cloud Reading Group
        • Owl: Scale and Flexibility in Distribution of Hot Contents
        • RubberBand: cloud-based hyperparameter tuning
  • Distributed System
    • Distributed Systems Lecture Series
      • 1.1 Introduction
  • Conference
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      • Stanford Graph Learning Workshop
        • Overview of Graph Representation Learning
      • NSDI 2022
      • OSDI 21
        • Graph Embeddings and Neural Networks
        • Data Management
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        • Preview
        • Optimizations and Scheduling for ML
          • Oort: Efficient Federated Learning via Guided Participant Selection
          • PET: Optimizing Tensor Programs with Partially Equivalent Transformations and Automated Corrections
      • HotOS 21
        • FlexOS: Making OS Isolation Flexible
      • NSDI 21
        • Distributed System
          • Fault-Tolerant Replication with Pull-Based Consensus in MongoDB
          • Ownership: A Distributed Futures System for Fine-Grained Tasks
          • Caerus: NIMBLE Task Scheduling for Serverless Analytics
          • Ship Computer or Data? Why not both?
          • EPaxos Revisited
          • MilliSort and MilliQuery: Large-Scale Data-Intensive Computing in Milliseconds
        • TEGRA: Efficient Ad-Hoc Analytics on Evolving Graphs
        • GAIA: A System for Interactive Analysis on Distributed Graphs Using a High-Level Language
      • CIDR 21
        • Cerebro: A Layered Data Platform for Scalable Deep Learning
        • Magpie: Python at Speed and Scale using Cloud Backends
        • Lightweight Inspection of Data Preprocessingin Native Machine Learning Pipelines
        • Lakehouse: A New Generation of Open Platforms that UnifyData Warehousing and Advanced Analytics
      • MLSys 21
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        • Support sparse computations in ML
      • SOSP 21
        • SmartNic
          • LineFS: Efficient SmartNIC offload of a distributed file system with pipeline parallelism
          • Xenic: SmartNIC-accelerated distributed transacitions
        • Graphs
          • Mycelium: Large-Scale Distributed Graph Queries with Differential Privacy
          • dSpace: Composable Abstractions for Smart Spaces
        • Consistency
          • Efficient and Scalable Thread-Safety Violation Detection
          • Understanding and Detecting Software Upgrade Failures in Distributed Systems
        • NVM
          • HeMem: Scalable Tiered Memory Management for Big Data Applications and Real NVM
        • Learning
          • Bladerunner: Stream Processing at Scale for a Live View of Backend Data Mutations at the Edge
          • Faster and Cheaper Serverless Computing on Harvested Resources
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The Demikernel and the future of kernal-bypass systems

https://www.youtube.com/watch?v=4LFL0_12cK4

PreviousA Vision for Runtime Programmable NetworksNextFloem: A programming system for NIC-accelerated network applications

Last updated 3 years ago

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  • I/O devices are getting faster, but cpus are not

    • The CPU is increasingly a bottleneck in datacenters

  • OS kernels consume a big percentage of CPU cycles, OS kernels can no longer keep up with datacenter applications or I/O

  • Solution: kernel-bypass I/O devices

    • Kernel-bypass gives applications direct access to I/O devices, bypassing the OS kernel on every I/O

  • Pros and Cons of kernel-bypass

    • Pros: widely-available (GCE, AWS, and Azure all support kernel-bypass, most I/O devices support it), effective (i.e. 128x improvement using RDMA)

    • Cons: hard-to-use (porting an application is complex and expensive), limited (only used by specialized applications today, like scientific computing, but not at scale in data-center today)

  • Outline

    • Introduction

    • Background

    • Demikernel overview, API, liboses, evaluation

Intro

  • Kernel-bypass works similarly to hardware virtualization

  • I/O device provides H/W support that the VM can directly issue I/O

    • IOMMU translation from guest to actual physical devices

    • Technologies: SR-IOV

  • Kernel-bypass

    • I/O device bypass the OS kernel

    • Application can directly issue I/O

    • IOMMU translate from virtual application level (user-level) addresses to machine addresses

    • Widely deploy: DPDK, RDMA

  • Unlike H/W virtualization, the OS kernel does more than multiplex hardware resources

  • Take a look at networking: widely used kernel bypass technologies

  • Above: architecture of modern system

  • Kernel bypass: move those features to I/O device like address translation, device multiplexing and things like that, but I/O is not capable of supporting everything

    • No high-level abstractions, no TCP, no socket, and lots of other things

    • Gap?

      • One option: own custom messaging layer (networking stack)

        • If every application needs to build their own

      • Re-use OS networking stack and move it up to user space?

        • Not fast enough for kernel-bypass devices, traditional OS is built to work with ms-level NICs

      • mTCP

        • Explicitly built for kernel bypass

        • Implement TCP in user space, offer socket and interface same as POSIX

        • But only oriented with throughput, even slower than going through the Linux kernel

  • Different devices implement different interfaces and OS services based on hardware capabilities

    • RDMA NIC: capable, provide a lot of stuff

      • But depend heavily on network to do congestion control, hard to control

    • DPDK: virtual nics and nothing else

      • Spend a lot of CPU cycles to run a full networking stack in user-level

    • Programmable devices

      • Interface?

    • There is no standard kernel-bypass API or architecture

Demi-kernel

  • Demi-kernel project

    • What is it? A new kernel-bypass OS [architecture]

    • Design goals

      • Standardized kernel-bypass API

      • Flexible architecture for heterogenous devices (OS features, but still provide a uniform experience for application programmer)

      • Single microsecond i/o processing: i/o is very fast, os cannot add any more overhead

  • Demikernel supplies a different libos for each device

    • Single unified interface and architecture

    • New hardware --> build new demi-kernel libOS to support them

API

  • Key features

    • I/O queue API: with scatter-gather arrays to minimize latency

      • Queues replace UNIX pipes and scokets

      • In-memory queue similar to Go channels

      • Each push and pop should be a complete I/O, so the Demikerel libOS can immediately issue the I/O if possible

    • qtoken and wait: to block on I/O operations for finer-grained scheduling

      • Push and pop are async and return a qtoken for blocking on I/O computation

      • Wait blocks on one or more I/O operations and returns the result

    • Native zero-copy from the application heap with use-after-free protection

      • Critical for latency

      • Pushed SGA buffers are libOS-owned until qtoken returns; however, the app can free the buffers at any time

      • LibOS allocates buffers for incoming I/O, transferring ownership of the SGA buffers on pop. The app is responsible for freeing the buffers

  • Design principles

    • Shared execution contexts for minimizing latency

      • Demikernel libOSes perform OS tasks (e.g., networking processing) on shared application threads

      • Minimizes latency compared to threads (mTCP, NSDI '14) or processes (SNAP, SOSP '19)

      • Requires cooperation: application must regularly entire the libOS (e.g., by calling wait or performing I/O)

    • Co-routines for lightweight multiplexing of OS tasks

      • Light-weight scheduling abstractions

      • Multiplex OS tasks (e.g., packet processing, sending acks, allocating receive buffers) with application execution

      • Implemented with built-in C++

      • Cooperatively scheduled by a Demikernel scheduler that separates runnable and blocked co-routines

    • Integrated memory allocator for transparent memory registration and use-after-free protection

Challenges

  • Kernel-bypass scheduling

    • When to do OS work vs running the application

    • How to prioritize OS work based on the kernel-bypass device

    • How to scale to hundreds of co-routines

    • How to make fine-grained scheduling decisions in a few nanoseconds

Summary

  • Demikernel is a low-latency kernel-bypass OS

  • Demikernel provides a portable API and flexible architecture for heterogenous kernel-bypass devices

  • There are still many interesting open problems in kernel-bypass OS design

Questions

  • How can demikernel interacts with resources such as sockets without transitioning into the underlying OS?

    • RDMA, DPDK: libraries, user-level direct access to the hardware NIC. Hardware devices allow us to safely access the network device

  • Feasible to implement POSIX API on top of demi kernel's qAPI? Do you think one should?

    • Not hard to do POSIX API. Make design decisions: when to push, when to issue the I/O

    • Great way to slowly move applications onto kernel-bypass

  • Congestion control?

    • No, working on it. Thought about doing (MIT) --> extensible CC module in rust, porting that?

  • Example of the # of running for round-trip, Redis (applications). Other applications that does evaluations on?

    • Ported version of Redis, sub-module

    • Not run Redis on the most recent version

  • Kernel bypass wouldn't work with containers?

    • Need user-level driver to talk with the device

    • Match the versions

    • But same OS problem, now visible to your applications

  • How do you see these primitives extending to the network, in distributed context. Two demi-kernels?

    • LibOS: customized

    • Framing for TCP, UDP: receive them as a packet

    • TCP: don't know when start and end

  • What happens as the payloads increase in size?

    • Latency goes up a little bit? Throughput goes up

    • Nothing unexpected

    • RDMA: up to 1G, segmentation offloaded onto the NIC